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Build your career and your very own app
Elements
Quickly set up text boxes, edit fields, password boxes, buttons, in-app windows and tabs, images, and more.
It's very easy to set up doing actions when a button is pressed, or when an element is under the mouse.
We offer a variety of features with elements, like making them movable and resizable, as well as changing their colors or giving them children. We'll automatically resize them to fit any screen, so you don't have to.
Objects
If you want to design 3D services, we offer a variety of features to allow you to do that without hassle.
Set collision, update objects online in real-time, or get objects the mouse is pointing to.
Set default camera controls to soar around the world, or set the camera to rotate around objects at your own specified distance.
Networking
If you're building a multiplayer game, you can send objects and elements to certain, or all, clients in one line of code.
You can even change an object created and received from someone else. Hello's networking algorithm can handle who created objects and who is updating them.
Attach new properties to elements and objects, in case you want to do an action for objects who have certain attributes.
Set children to objects and elements, so they attach together. We even handle the children for you, so you don't have to worry about sending all of them yourself, which makes character customization ridiculously fast and easy.
Hello
Let us handle the files
When someone is using your very own created app, you don't have to figure out updates and file systems at all.
We'll double-check that the client's files are up to date, and we'll send them only as they're used, which means it uses way less memory to download your app or service. If you want to package the app with the files so they don't have to download, you certainly can. We'll still make sure they are up to the latest version.
Server commands
Networking is our specialty, so sending data and information to the server or to other clients is as simple as a single command.
Trying to do advanced back-end server handling? Set up your own NPC server to catch events, and trigger actions.
It's so easy to do, just one of line of code to send a command, one line to catch the event, then you're on your way.
Use wildcards to catch events with similar names. Networking has never been easier.
Work with others
There's no reason you should have to code and design alone.
Find people you might be interested in creating with you, and give them access to certain files and codes.
As you upload new images and edit or create scripts, we'll make sure that everyone is on the same page, making real-time collaboration the best development experience.
You can even be developing on your phone while others are on their computers. You'll still be able to see everyone's changes as they update elements, code, objects, and files in real-time.
Quickly set up text boxes, edit fields, password boxes, buttons, in-app windows and tabs, images, and more.
It's very easy to set up doing actions when a button is pressed, or when an element is under the mouse.
We offer a variety of features with elements, like making them movable and resizable, as well as changing their colors or giving them children. We'll automatically resize them to fit any screen, so you don't have to.
Objects
If you want to design 3D services, we offer a variety of features to allow you to do that without hassle.
Set collision, update objects online in real-time, or get objects the mouse is pointing to.
Set default camera controls to soar around the world, or set the camera to rotate around objects at your own specified distance.
Networking
If you're building a multiplayer game, you can send objects and elements to certain, or all, clients in one line of code.
You can even change an object created and received from someone else. Hello's networking algorithm can handle who created objects and who is updating them.
Attach new properties to elements and objects, in case you want to do an action for objects who have certain attributes.
Set children to objects and elements, so they attach together. We even handle the children for you, so you don't have to worry about sending all of them yourself, which makes character customization ridiculously fast and easy.
Hello
Let us handle the files
When someone is using your very own created app, you don't have to figure out updates and file systems at all.
We'll double-check that the client's files are up to date, and we'll send them only as they're used, which means it uses way less memory to download your app or service. If you want to package the app with the files so they don't have to download, you certainly can. We'll still make sure they are up to the latest version.
Server commands
Networking is our specialty, so sending data and information to the server or to other clients is as simple as a single command.
Trying to do advanced back-end server handling? Set up your own NPC server to catch events, and trigger actions.
It's so easy to do, just one of line of code to send a command, one line to catch the event, then you're on your way.
Use wildcards to catch events with similar names. Networking has never been easier.
Work with others
There's no reason you should have to code and design alone.
Find people you might be interested in creating with you, and give them access to certain files and codes.
As you upload new images and edit or create scripts, we'll make sure that everyone is on the same page, making real-time collaboration the best development experience.
You can even be developing on your phone while others are on their computers. You'll still be able to see everyone's changes as they update elements, code, objects, and files in real-time.